A Dream I Guess (ASCII-version) by reaktorplayer, 2011. Abstract stuff.

Tuesday 4/15/2014

2011; animation; conversion; ansi;

Robots from the game Portal converted to block ASCII,
via pixcam

Robots from the game Portal converted to block ASCII,

via pixcam

Saturday 4/12/2014

conversion; ascii; ansi; 2014;

By the Textmode Exorcist for Acid Trip by Blocktronics, 2013.

By the Textmode Exorcist for Acid Trip by Blocktronics, 2013.

Sunday 3/30/2014

ansi; 2013; 2010s; blocktronics;

By cmang (site, tumblr) using DurDraw, a Unix/Linux/OSX-tool to make ANSI/ASCII animations.

By cmang (site, tumblr) using DurDraw, a Unix/Linux/OSX-tool to make ANSI/ASCII animations.

Friday 3/28/2014

2010s; ansi; ascii; animation; tools;

bbs-ads from the pc_charset directory, convert by Bob Copeland from the Dipswitch/DCS^BM Collection.

Monday 3/24/2014

BBS; ansi; ad; 1990s; PC; conversion;

Dwarf Fortress or Slaves to Armok: God of Blood Chapter II: Dwarf Fortress (Tarn Adams, 2006), is a part roguelike, part city-building freeware video game set presented in text-only Code page 437 graphics, in various colors.

Wednesday 3/19/2014

2006; 2000s; video games; Code page 437; ansi; character sets;

ANSI-works by bym for Blocktronics’ Acid Trip, 2013.

Monday 3/10/2014

blocktronics; ansi; 2013; 2010s;

Break-logo in block ASCII by Enzo/Blocktronics, via pouet

enzo; 2014; blocktronics; 2010s; ascii; ansi;

Doge ANSI by avg & Enzo of Blocktronics.

Doge ANSI by avg & Enzo of Blocktronics.

Sunday 3/9/2014

ansi; 2014; blocktronics; enzo; 2010s; doge;

Avatar by teklord (1999),  BBS ad via.

Avatar by teklord (1999),  BBS ad via.

Saturday 3/8/2014

1990s; BBS; ansi; PC; 1999; conversion;

HIDEOUT^BBS^ (1996), via.

HIDEOUT^BBS^ (1996), via.

Friday 3/7/2014

1996; 1990s; BBS; ad; ansi; PC; conversion;

Meta knight from the Kirby game series by etall, Thanks to @fwugradiation & @bakasupreme for the update
Bottom Ascii robot via pixelshroom.

Friday 2/28/2014

robots; ansi; animation; 2010s; 2014; kirby;

Screenshots from Ultima Ratio Regum, a roguelike game under construction. It has an interesting aesthetics, mashing up ANSI, ASCII and trixels. The text characters used are inspired by many ancient written languages.

More info and downloads here.

Thursday 2/27/2014

game; roguelike; ansi; trixels; 2014; 2010s;

Brand new ASCII/ANSI collection from the old scene crew Galza, with all graphics by Otium. See the full collection at sixteencolors & buy stuff at Otium’s Society6.

Sorry for the poor image quality, says Tumblr.

Tuesday 2/11/2014

ascii; ansi; galza; belgium; 2014; 2010s; scene;

Video of the game ASCII Portal.

Wednesday 1/29/2014

2010s; ansi; game; animation;